Ff14 forspoken9/21/2023 Should have gap closers ready to go right when 4 DPS Path of Light resolves.įor Forsaken 3 knockback to towers, surecast and arms length can be used the moment you see tethers so I do recommend having it. I'd also switch the DRG and SMN so DRG can potentially have access to the back.įor the two melees Forsaken 2, God Kefka usually runs away around the 4th meteor drop and should move inwards. I would probably switch the group stack with the SAM so the tanks is closer to north and very little turning for the melees (if the tank is pull up north). Some really small nick picky stuff you might like. However, it's on my dummy account and can be accessed here: ![]() We've cleared so I cleaned it up a bit.Įdit: Closed the document on my main account due to unfortunate events. just sharing whoever wants to view the document I made for my static. Posted this to get people who have already cleared to clarify things for me. This is mainly something I made for my static and trying to help my static see what I see from what I've practiced/learned/studied. I think this is how I'm visualizing it? It's mainly for forsaken. I made some diagrams based on some first-hand knowledge and using video/text guides I've studied. So I've been practicing O8S in some PUG Groups and studying videos to help my static learn.
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